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| | Frost Weapons | ||
|---|---|---|---|
| Description | While this mode is active, the caster enchants the party's weapons with frost so that they deal additional cold damage with each melee attack |
||
| School | Primal | Type | Mana |
| Conjuration | Fast (1 second) | Range | Party |
| Target Type | Valid Targets | Self | |
| Activation | 0 Mana | Upkeep | 50 |
| Fatigue | 5 | Cooldown | 10 |
| Damage Potential | |||
| Prerequisites | Magic 18 | ||
| Required by | {chain_children} | ||
Learning this ability does not grant additional passive effects.
Threat describes the amount of hate an action generates on it's target. Abilities that inflict damage always generate threat proportional to the amount of damage dealt.
<darole></darole>