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Heroic Defense

Heroic Defense Heroic Defense
Description The caster shields an ally with magic, granting bonuses to defense, cold resistance, electricity resistance, fire resistance, nature resistance, and spirit resistance, although
at a penalty to fatigue, meaning that the ally's talents or spells will cost more to activate
School Creation Type Charges
Conjuration Fast (1 second) Range Medium (25m)
Target Type Valid Targets Self or Ally
Activation 40 Mana Upkeep 0
Fatigue 0 Cooldown 10
Damage Potential
Prerequisites Magic 20
Required by {chain_children}


Effects

Active Effects

Passive Effects

Learning this ability does not grant additional passive effects.

Threat

Threat describes the amount of hate an action generates on it's target. Abilities that inflict damage always generate threat proportional to the amount of damage dealt.

  • This ability does not generate additional threat.


Role

<darole></darole>

Media

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abilities/spells/heroic_defense.txt · Last modified: 2009/11/05 15:54 (external edit)