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Cripple

Cripple Cripple
Description The character strikes low at a target, hitting critically if the attack connects, while crippling the target with penalties to movement speed, attack, and defense unless it passes a physical resistance check
Tree Dual Weapon Type Charges
Conjuration Fast (1 second) Range Personal
Target Type Valid Targets Hostile
Activation 35 Stamina Upkeep 0
Fatigue 0 Cooldown 30
Damage Potential Weapon Damage, always Critical.
Prerequisites Dexterity 22
Required by {chain_children}


Effects

* (User) Cripple is executed with a +5.0 bonus to attack.

* (Target) Target receives critical weapon damage on successful hit. * (Target) Targets that fail a physical resistance check modified by the attackers Strength are debuffed for 10 seconds

  • -10.0 Defense
  • -10.0 Attack
  • Slowed to 60% of normal speed.
  • Cripple does not stack with itself.

Passive Effects

Learning this ability does not grant additional passive effects.

Threat

Threat describes the amount of hate an action generates on it's target. Abilities that inflict damage always generate threat proportional to the amount of damage dealt.

  • Being hit by this ability generates 6 additional threat on the target(s).


Role

Cripple is a very powerful attack for dual wielding warriors and rogues. Apart from the guranteed critical damage on hit (which may shatter frozen opponents), the powerful attack and defense penalties are welcome when fighting melee based opponents.

Media

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abilities/talents/cripple.txt · Last modified: 2009/11/05 15:55 (external edit)