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| | Deft Hands | ||
|---|---|---|---|
| Description | All rogues have some understanding of opening locks and spotting traps, but particularly dexterous hands and a steady grip give the character a bonus when picking locks or disarming traps The character's cunning score also contributes to these skills |
||
| Tree | Class: Rogue | Type | |
| Conjuration | Instant | Range | Personal |
| Target Type | Valid Targets | Unknown (0) | |
| Activation | 0 Stamina | Upkeep | 0 |
| Fatigue | 0 | Cooldown | 0 |
| Damage Potential | |||
| Prerequisites | Cunning 10 | ||
| Required by | {chain_children} | ||
Learning this ability does not grant additional passive effects.
Threat describes the amount of hate an action generates on it's target. Abilities that inflict damage always generate threat proportional to the amount of damage dealt.
<darole></darole>