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Deft Hands

Deft Hands Deft Hands
Description All rogues have some understanding of opening locks and spotting traps, but particularly dexterous hands and a steady grip give the character a bonus when picking locks or
disarming traps
The character's cunning score also contributes to these skills
Tree Class: Rogue Type
Conjuration Instant Range Personal
Target Type Valid Targets Unknown (0)
Activation 0 Stamina Upkeep 0
Fatigue 0 Cooldown 0
Damage Potential
Prerequisites Cunning 10
Required by {chain_children}


Effects

Active Effects

Passive Effects

Learning this ability does not grant additional passive effects.

Threat

Threat describes the amount of hate an action generates on it's target. Abilities that inflict damage always generate threat proportional to the amount of damage dealt.

  • This ability does not generate additional threat.


Role

<darole></darole>

Media

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abilities/talents/deft_hands.txt · Last modified: 2009/11/05 15:50 (external edit)