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| | Dual-Weapon Finesse | ||
|---|---|---|---|
| Description | The character is extremely skilled at wielding a weapon in each hand, gaining bonuses to attack and defense |
||
| Tree | Dual Weapon | Type | |
| Conjuration | Instant | Range | Personal |
| Target Type | Valid Targets | Unknown (0) | |
| Activation | 0 Stamina | Upkeep | 0 |
| Fatigue | 0 | Cooldown | 0 |
| Damage Potential | n/a | ||
| Prerequisites | Dexterity 16 | ||
| Required by | {chain_children} | ||
This ability has no active effects.
Threat describes the amount of hate an action generates on it's target. Abilities that inflict damage always generate threat proportional to the amount of damage dealt.
Not the flashiest ability, but the +Attack and +Defense benefit should not be underestimated (+5 equates a roughly +10% increase in Dragon Age's rules system).