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| | Master Archer | ||
|---|---|---|---|
| Description | Deadly with both bows and crossbows, master archers receive additional benefits when using Aim, Defensive Fire, Crippling Shot, Critical Shot, Arrow of Slaying, Rapid Shot, and Shattering Shot. This talent also eliminates the penalty to attack speed when wearing heavy armor, although massive armor still carries the penalty |
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| Tree | Archery | Type | Passive |
| Conjuration | n/a | Range | Personal |
| Target Type | n/a | Valid Targets | n/a |
| Activation | n/a | Upkeep | n/a |
| Fatigue | n/a | Cooldown | n/a |
| Damage Potential | n/a | ||
| Prerequisites | Dexterity 28 | ||
| Required by | {chain_children} | ||
Learning this ability does grants the following permanent benefits:
Threat describes the amount of hate an action generates on it's target. Abilities that inflict damage always generate threat proportional to the amount of damage dealt.
This talent offers so broad benefits, anyone wishing to specialize into archery would be foolish to neglect it.