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Shattering Shot

Shattering Shot Shattering Shot
Description The archer fires a shot designed to open up a weak spot in the target's armor
The shot deals normal damage if it hits and imposes an armor penalty on the target
Master Archer
increases the target's armor penalty
Tree Archery Type Charges
Conjuration Fast (1 second) Range Extreme (60m)
Target Type Valid Targets Hostile
Activation 25 Stamina Upkeep 0
Fatigue 0 Cooldown 15
Damage Potential Weapon Damage
Prerequisites Dexterity 16
Required by {chain_children}


Effects

  • (Attacker) Attack with this talent are made with a +10.0 Attack Bonus
  • (Attacker) On a successful hit, this talent deals weapon damage.
  • (Target) Enemies hit by this talent have their Armor rating reduced by 10.0 for 20.0 seconds. This penalty does not stack for the same archer.
  • (Target) Normal Creatures (white nameplate) are also briefly knocked down when hit by this ability, interrupting their actions.

Synergy Effects

  • The Master Archer talents doubles the Armor penalty on the target to -20.0.

Passive Effects

Learning this ability does not grant additional passive effects.

Threat

Threat describes the amount of hate an action generates on it's target. Abilities that inflict damage always generate threat proportional to the amount of damage dealt.

  • Being hit by this ability generates 7 additional threat on the target(s).


Role

Shattering Shot is a great support ability against Bosses, as it can reduce armor significantly. There is few creatures in the game that would have any armor rating left after getting hit by the shattering shot of a Master Archer.

The knockdown effect on this ability also makes it a good choice for interrupting weaker spellcasters before they can lose that nasty Chain Lightning.

Media

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abilities/talents/shattering_shot.txt · Last modified: 2009/11/05 15:55 (external edit)