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| | Shield Mastery | ||
|---|---|---|---|
| Description | The character has mastered the use of the shield for both offense and defense, and receives additional benefits when using Shield Bash, Shield Pummel, Assault, Overpower, Shield Defense, Shield Wall, and Shield Cover |
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| Tree | Weapon and Shield | Type | |
| Conjuration | Instant | Range | Personal |
| Target Type | Valid Targets | Unknown (0) | |
| Activation | 0 Stamina | Upkeep | 0 |
| Fatigue | 0 | Cooldown | 0 |
| Damage Potential | |||
| Prerequisites | Dexterity 26, Level 12 | ||
| Required by | {chain_children} | ||
Learning this ability does not grant additional passive effects.
Threat describes the amount of hate an action generates on it's target. Abilities that inflict damage always generate threat proportional to the amount of damage dealt.
<darole></darole>