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AI Tactics

AI Tactics are a unique system that allow the player to 'script' parts of their character's AI. They add another layer of control and customization on top of AI Behaviors.

Tactics only run on the characters you are currently not controlling. Taking control of a character (or the group by multiselecting) will turn off tactics until control is released.


Using Tactics

Tactics are generally quite simple to use, but the interface may appear a bit overwhelming to some.

Please see our Tactics Tutorial for a picture based help on how to get started.

Note that the order of tactics is important. The game will resolve tactics in order, from top to bottom and execute the first tactics that has a true triggering condition.


Slot Progression

Characters gain tactics slots as they gain new Levels.

The following table shows the rate of progression.

Char. LevelExperienceAI Tactics SlotsSpec. Points
112
220012
345013
475013
5110013
6150014
7195014+1
8245014
9300014
10360015
11425015
12495015
13570015
14650015+1
15735016
16825016
17920016
181020016
191125016
201235017
211350017
221470017
231595017
241725017
251860017

Additionally slots can be unlocked by spending points in the Combat Tactics skill.

ai/tactics.txt · Last modified: 2009/11/06 10:45 by root