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Dexterity

Dexterity is the measure of agility, reflexes, and balance. Higher dexterity improves a character's chances to hit, increases attack speed, makes the character more likely to dodge incoming blows, and contributes to the damage dealt by bows and crossbows. Archery and dual-weapon fighting styles demand high dexterity to master, making this attribute a favorite for rogues .


Effects

  • Each point of Dexterity adds +0.5 to Attack with all weapons.
  • Each point of Dexterity adds +1.0 to Defense.
  • Each point of Dexterity above 10 adds 0.5 points to Physical Resistance.


Role

Dexterity is an primary attribute for rogues and archers, improving their ability to hit targets and their damage with bows and crossbows. All classes benefit from the defense bonus the ability offers.

attributes/dexterity.txt · Last modified: 2009/11/05 15:55 (external edit)