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Experience

The following table describes how much experience is needed for a character to reach a new Level, the number of available Tactics slots available to the character, and specialization points which are used to train specializations.

Char. LevelExperienceAI Tactics SlotsSpec. Points
112
220012
345013
475013
5110013
6150014
7195014+1
8245014
9300014
10360015
11425015
12495015
13570015
14650015+1
15735016
16825016
17920016
181020016
191125016
201235017
211350017
221470017
231595017
241725017
251860017

Column Legend

  • Experience needed for a character to reach a new Level.
  • AI Tactics Slots indicates the number of available Tactics slots on the character, which can be further improved on each character by investing into the Combat Tactics skill.
  • Spec. Points are used to train specializations.


Level

attributes/level_and_experience.txt · Last modified: 2009/11/05 15:51 (external edit)