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Rogues are crafty combatants who succeed in battle by combining speed, subterfuge, and a wide range of abilities to bring their opponents down in unexpected ways, sometimes before the enemy even perceives danger. Rogues can pick locks with great skill, incapacitate enemies with ease, or sneak up on targets to deliver a devious and crippling backstab..
Rogues are the only class able to use Stealth and to open locks. They also get the ability to backstab enemies that are not facing them.
Rogues excel at killing when unseen. When striking from Stealth or while located behind a target, the rogue deals devastating amounts of damage.
For more information about Backstab, please read Flanking and Backstab.
Rogue Characters can be of any race and can start, depending on the choice of race as Human Noble, Dwarf Commoner, Dwarf Noble, Dalish Elf or City Elf.
Each origin has impact on the starting skills and talents of the character.
Race has a minor impact on the character's starting attributes.
Each character starts with attribute scores of 10 and is granted additional bonuses based on the table below.
| Strength | Dexterity | Willpower | Magic | Cunning | Constitution | Attack | Defense | Health | Stamina | DamageBonus | |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Level 1 | +0 | +4 | +2 | +0 | +4 | +0 | 55 | 50 | 90 | 90 | 0 |
| Each Level | +1 | +5 | +4 | +0.2 |
Dexterity and Cunning are the rogues most important attributes. Dexterity increase his Attack and Defense rating as well as damage with daggers and bows while Cunning improves many of the rogues special abilities. A well balanced rogue will also want to spend some points into Strength to allow him to equip stronger weapons and armor.
Each character starts with 2 Talents and 2 Skills preallocated based on choice of class, race and origin.
| Level 1 | Level 2 | Level 3 | Level 4 | Level 5 | Level 6 | Level 7 | Level 8 | Level 9 | Level 10 | |
|---|---|---|---|---|---|---|---|---|---|---|
| Skills | 2+1 | +1 | +1 | +1 | +1 | +1 | ||||
| Talents | 2+2 | +1 | +1 | +1 | +1 | +1 | +1 | +1 | +1 | +1 |
| Level 11 | Level 12 | Level 13 | Level 14 | Level 15 | Level 16 | Level 17 | Level 18 | Level 19 | Level 20 | |
| Skills | +1 | +1 | +1 | +1 | +1 | |||||
| Talents | +1 | +1 | +1 | +1 | +1 | +1 | +1 | +1 | +1 | +1 |
| Level 21 | Level 22 | Level 23 | Level 24 | Level 25 | Level 26 | Level 27 | Level 28 | Level 29 | Level 30 | |
| Skills | +1 | +1 | +1 | +1 | +1 | |||||
| Talents | +1 | +1 | +1 | +1 | +1 | +1 | +1 | +1 | +1 | +1 |
In addition to the weapon talents in the Dual Wielding and Archery schools, the rogue has access to the largest number of class specific abilities in the game:
| Dirty Fighting Chain | | | | |
Rogues generate 20% less threat.